ClaudeMods

cc-arcade

Adds nine small games that pause when Claude finishes a turn.

Games · terminal · MIT · ★ 46

Source and capability notes checked · By Seza Akgün · Updated Oct 2, 2026

What cc-arcade looks like in use

No recording yet for cc-arcade. The repository README has the details.

Before you install

A mod is not sandboxed. It runs inside Claude Code with your permissions. This one:

  • can read Tool-call status for pet progress
  • can write Local game scores and pet state

Check it yourself before running it: git clone https://github.com/sezaakgun/cc-arcade && claude plugin validate ./ · MIT licensed

Install

claude plugin marketplace add sezaakgun/cc-arcade
claude plugin install cc-arcade@cc-arcade

Then run /arcade inside the session.

Needs Claude Code 2.1.287 or later. After installing, run /reload-plugins if the session was already open. Full install guide

What changes after installation

Run /arcade to choose Snake, Tetris, Doom, 2048, Minesweeper, Flappy, Pong, a typing test or Space Invaders. Games draw above the prompt and pause when Claude’s turn ends.

Scores and a small pet persist locally. /arcade auto selects a game for the current wait and /arcade list shows saved scores.

Good to know

An interactive terminal with mouse reporting is required. Click the game board to give it keyboard focus, then use Escape to return to the prompt. This is a local amusement during long runs, not a productivity or model capability upgrade.

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